I'm back!
Long time has passed since the release of my first Visual Novel but I had to study a bit more and also struggled on finding a good game engine that allowed me to be more creative and at the same time one that wasn't a burden to manage. After a lot of trials, I found a cool, free and open source engine called "Godot". I've spent couple months to get an hand of it and, at the end, something managed to click in my head. So I started to develop prototypes of simple games to better understand the engine and, even if it doesn't have a lot of tutorials and assets like Unity, it's a real pleasure to work with. I don't pretend to be able to release a triple A game but I'm really satisfied of the results coming out, considering also that I'm working alone with almost no support at all about coding. I might start to share my prototypes here (which I have also made repositories on GitHub, just in case) and I would like to share with you all so maybe I'll...